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Join us for the latest iteration of the game that cannot be killed.
Players are Troubleshooters in the service of the all-wise, all-powerful and all-beneficient Computer. The Troubleshooters root out vile and irrational Treason (and nothing else!) from a future Utopia.
This is the September installment of our series of one-shot indie RPG experiences to be offered monthly over the course of 2010. Each month will feature a different GM running a new game. This month's GM is Ben.
Just a friendly reminder from your friend the Computer: familiarity with any Paranoia rules not listed in the players section is a treasonable offense punishable by immediate termination.